[ Patrick Fram ]

Game Creator

Professional Work

XDefiant

Lead Metaprogression Designer, Live Ops

South Park: The Fractured But Whole

Puzzle Designer, Minigame Designer, Level Designer, Storyboarder

Tom Clancy's The Division 2

Skill Designer

AAA Games

Ubisoft - 2024 - PlayStation 5, Xbox Series X|S, PC

Ubisoft - 2017 - PlayStation 4, Xbox One, PC, Nintendo Switch

Ubisoft - 2019 - PlayStation 4, Xbox One, PC, Stadia

Boomblastica

Director, Game Designer, Lead Artist, Animator, Music Composer

Mecha-Mecha Panic

Director, Game Designer, FX Animator

Mobile Games

Mission to Planet 429

UI Developer

Kitty Ninja

Director, Game Designer, Lead Artist, Animator

Fluff Farm

Director, Game Designer, Lead Artist, Animator

Bubble Pang & Bubble Story

Producer, Music Composer

Flappy Bee

Music Composer

Kiwi Run

Producer, Artist, Animator

Hamster Hop

Producer, Level Designer

Music-based shoot-em-up - Thrust Interactive - 2011

Reading comprehension and simple machine educational game - Thrust Interactive, Nuko Toys - 2011

Defender game - Playco - 2012

Platform runner - Playco - 2013

Vertical runner - Playco - 2014

Fruit-Ninja clone - Playco - 2014

Bubble puzzle shooter - Playco - 2013

Flappy Bird clone - Playco - 2015

Doodle Jump clone - Playco - 2014

Southland: Crime Wave (TBS)

Artist, Animator, Flash Developer, Sound Designer

NFL Rush Zone (NFL)

Flash Developer

Tyler Perry's House of Payne: Home Run Derby (TBS)

Game Designer, Artist, Animator, Flash Developer, Sound Designer

Georgia State Lottery: Second Chance Games
Yahtzee
Monopoly
Wheel of Fortune

Flash Developer

Glory Daze: College Games (TBS)

Game Designer, Flash Developer

Are We There Yet?: Party Planner (TBS)

Game Designer, Artist, Animator, Flash Developer, Sound Designer

Beer Pong
Quarters
Flip Cup
DogTown (National Geographic)

Animator

Web Games

(Unfortunately, most of these are no longer live.)

Film / Television

Mind of Mencia: Adventures of Carlitos (Comedy Central)

Animator

Aliens in the Attic: Prequel Comic (20th Century Fox)

Comic Artist

Wobble: The Weight of Truth (mockumentary)

Animator

Shadows (student film)

Animator, Music Composer

About

I am a Creative Lead with 18+ years of industry experience in Games and Visual Media.

I am a Game Creator, and one-man game dev studio. I have experience in many aspects of game creation; including Game Design, Asset Art, Programming, Mathematics, and Player Psychology. I thrive in projects that make use of my cross-disciplined skillset.

I am also an Artist: My specialties are Game Art, Digital Illustration, Comic-booking, Storyboarding, 2D Animation, and Character Design.

I am also a Musician and Audio Designer: I do Music Composition and Voice Acting. I play Piano, Guitar, Ukulele, and Accordion.

I am also a Mentor and Teacher: I take every opportunity to share my industry knowledge with aspiring designers, through mentorship programs, teaching, and speaking at expo panels.

My mission is to entertain, to push boundaries, and to make art. I endeavour to make bold creative choices and uncompromising quality. I seek to be a champion of inclusivity, accessibility, and player self-expression. I believe entertainment can be a powerful force for good in the world.

Feel free to contact me about career opportunities, collaboration, or whatever!