[ Patrick Fram ]
Game Creator
Professional Work
XDefiant
Lead Metaprogression Designer, Live Ops
South Park: The Fractured But Whole
Puzzle Designer, Minigame Designer, Level Designer, Storyboarder
Tom Clancy's The Division 2
Skill Designer
AAA Games
Ubisoft - 2024 - PlayStation 5, Xbox Series X|S, PC
Ubisoft - 2017 - PlayStation 4, Xbox One, PC, Nintendo Switch
Ubisoft - 2019 - PlayStation 4, Xbox One, PC, Stadia
Boomblastica
Director, Game Designer, Lead Artist, Animator, Music Composer
Mecha-Mecha Panic
Director, Game Designer, FX Animator
Mobile Games
→
Mission to Planet 429
UI Developer
Kitty Ninja
Director, Game Designer, Lead Artist, Animator
Fluff Farm
Director, Game Designer, Lead Artist, Animator
Bubble Pang & Bubble Story
Producer, Music Composer
Flappy Bee
Music Composer
Kiwi Run
Producer, Artist, Animator
Hamster Hop
Producer, Level Designer
Music-based shoot-em-up - Thrust Interactive - 2011
Reading comprehension and simple machine educational game - Thrust Interactive, Nuko Toys - 2011
Defender game - Playco - 2012
Platform runner - Playco - 2013
Vertical runner - Playco - 2014
Fruit-Ninja clone - Playco - 2014
Bubble puzzle shooter - Playco - 2013
Flappy Bird clone - Playco - 2015
Doodle Jump clone - Playco - 2014
Southland: Crime Wave (TBS)
Artist, Animator, Flash Developer, Sound Designer
NFL Rush Zone (NFL)
Flash Developer
Tyler Perry's House of Payne: Home Run Derby (TBS)
Game Designer, Artist, Animator, Flash Developer, Sound Designer
Georgia State Lottery: Second Chance Games
Yahtzee
Monopoly
Wheel of Fortune
Flash Developer
Glory Daze: College Games (TBS)
Game Designer, Flash Developer
Are We There Yet?: Party Planner (TBS)
Game Designer, Artist, Animator, Flash Developer, Sound Designer
Beer Pong
Quarters
Flip Cup
DogTown (National Geographic)
Animator
Web Games
(Unfortunately, most of these are no longer live.)
About
I am a Creative Lead with 18+ years of industry experience in Games and Visual Media.
I am a Game Creator, and one-man game dev studio. I have experience in many aspects of game creation; including Game Design, Asset Art, Programming, Mathematics, and Player Psychology. I thrive in projects that make use of my cross-disciplined skillset.
I am also an Artist: My specialties are Game Art, Digital Illustration, Comic-booking, Storyboarding, 2D Animation, and Character Design.
I am also a Musician and Audio Designer: I do Music Composition and Voice Acting. I play Piano, Guitar, Ukulele, and Accordion.
I am also a Mentor and Teacher: I take every opportunity to share my industry knowledge with aspiring designers, through mentorship programs, teaching, and speaking at expo panels.
My mission is to entertain, to push boundaries, and to make art. I endeavour to make bold creative choices and uncompromising quality. I seek to be a champion of inclusivity, accessibility, and player self-expression. I believe entertainment can be a powerful force for good in the world.
Feel free to contact me about career opportunities, collaboration, or whatever!


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